Terms of Service

This contract is made by BEKINGGAME platform members (please fill in the member’s personal information on the registration page, hereinafter referred to as "Party A"), and WonderFun Game Co., Ltd, hereinafter referred to as "Party B"). Contracts for network-related services and mobile game services that may be provided to Party A in the future.

For membership registration and game service applications, Party A is required to review this contract first, and then click the "Agree to Comply" button to complete the membership registration process.

If Party A is a person with limited capacity (seven years old but under 20 years old), Party A must obtain the permission of a legal representative (such as parents, guardians) to register as a member; if Party A is an incapacitated person (Minors under the age of seven), please apply for registration by Party A’s legal representative. Party A's consent to this contract and other expressions of intent are presumed to have obtained the permission of the legal agent or meet the requirements of legal acts.

Article 1 Scope of Contract Application

Party B provides Party A’s mobile game service and other related services (hereinafter referred to as this service). The rights and obligations of both parties regarding this service are stipulated in accordance with the terms of this contract.

Article 2 Contract content

The following are regarded as part of this contract and have the same effect as this contract:

1. Party B's advertisement or publicity content related to this service.

2. Fee schedule and game management rules. If the content of the contract in the preceding paragraph conflicts with each other, it shall be explained in the interests of consumers.

Article 3 The terms are defined as follows:

1. Internet connection game: It is a game where the fingernail party connects the Internet to the server designated by party B through a computer, smart device or other electronic vehicle. However, it does not include electronic game consoles, pure regional connections, or other game services that do not need to be connected to the game server through the Internet as described in the Electronic Game Field Industry Management Regulations.

2. Game website: refers to the website established by Party B to provide this game service.

3. Game points: exchanged by Party A in accordance with the payment method set by Party B, as the unit of payment for Party A’s service consideration.

4. Game management rules: refers to those established by Party B to regulate the way the game is played and do not affect the rights and obligations of the parties in the contract.

5. Game history: refers to the record of Party A’s game process performed by the computer system from the time Party A logs into this service to when it logs out of this service.

6. Suspension of game permissions (freezing): refers to temporarily prohibiting Party A from using this service provided by this website by restricting access to the game website or temporarily restricting the right to use the game account.

7. Plug-in programs: refer to programs that are not provided by Party B for the purpose of influencing or changing the operation of Party B's online games.

8. Necessary cost: refers to the cost paid by Party B to perform this contract or the cost paid to a third party.

Article 4 Effectiveness of the contract

After Party A registers for the account for the first time after the contract review period, enters the web page showing the terms of this contract, and presses the "Agree" option, it is presumed that Party A agrees to the terms of this contract.

Article 5 Provisions on the right to terminate the contract

Party A may notify Party B to terminate this contract by email or in writing within seven days after starting the game. Party A does not need to explain the reason and bear any costs. Party A may request a refund from Party B for the unused stored value.

Article 6 Changes to billing standards and relevant notices

The fee calculation method for this game service is the game virtual currency system.

This game service (for example: game mall, online store, etc.) provides points, goods or other services (for example: virtual currency or treasures, advanced props, etc.) that need to be purchased by Party A at an additional cost. Party B should be on the relevant page of the official website , The game login page or purchase page announcement contains the payment method and product information.

When the fee rate is adjusted, Party B shall make an announcement on the game website, the game is in progress, and the game login page 30 days before the effective date of the scheduled adjustment; if Party A has logged in to the e-mail when registering the account, Party A shall be notified by e-mail. If the rate is adjusted, the new rate shall be calculated and collected from the effective date of the adjustment; if the new rate is higher than the old rate, the stored value that Party A has logged in the game website before the effective date of the new rate shall remain the same Rate calculation

Article 7 Information that should be included in this game

Party B shall specify the following items on the game website and game kit packaging:

1. In accordance with the game software classification management method, the game classification level and the prohibited or suitable age group shall be marked.

2. The minimum hardware and software requirements for this game.

3. For those who provide security devices, free or paid information.

Article 8 Refund of game kits and software

Party A may request a full refund from the original purchaser within seven days after purchasing the game package or paying for downloading the related software. In the case of the preceding paragraph, if the original purchaser does not handle or is unable to handle it, Party B shall immediately refund the fee according to Party A’s request.

Article 9 Intellectual property rights

All works and materials on this game service and game website (including but not limited to electromagnetic records such as virtual goods, treasures, virtual gold coins, etc.), their copyrights, patents, trademarks, trade secrets, other intellectual property rights, ownership or other rights are all Owned by Party B or its obligee. Except for the prior legal authorization of Party B or its individual obligee, Party A shall not reproduce, transmit, modify, edit, distribute or engage in other profit-making activities in any other form without authorization. Any content of the game service is modified, decoded (Decompile), restored engineering (Reverse Engineering), reverse assembly (Disassemble), or any alteration, destruction, attack, etc., if there is any violation, Party A shall bear all relevant laws responsibility.

In the case of the preceding paragraph, Party A shall not transfer, sell, sell, assign or otherwise dispose of any works and materials on Party B’s game website due to the possession or possession of Party B’s game website. If Party A violates laws and regulations and any infringement of the intellectual property rights of others occurs in the game, Party B may provide Party A without the consent of Party A after receiving the order from the inspection unit and judicial or other government agencies. The member registration information, online time and game history record of the member shall be submitted to the relevant unit as evidence, and this contract will be terminated immediately

Article 10 Use and Custody of Account Numbers and Passwords

1. Party A shall set up a set of account numbers and passwords during the registration process of this service. After verification and confirmation on Party B's game website, the set of account numbers and passwords shall be set for Party A to use.

1. Party A shall set up a set of account numbers and passwords during the registration process of this service. After verification and confirmation by Party B's game website, the set of account numbers and passwords shall be set for Party A to use.

2. Once the account is set, it cannot be changed. The password corresponding to the account can be changed in accordance with the modification mechanism provided by Party B.

3. Party A shall be responsible for the custody of account numbers and passwords, and shall not transfer, deliver, expose or lend the account numbers and passwords to a third party. If any dispute arises, it shall be attributable to Party A, and Party A shall be responsible for it. responsible for.

4. Party B personnel (including customer service personnel and game administrators) shall not actively ask for Party A's password.

5. Party B shall keep Party A's account number and electromagnetic records within 30 days after the termination of the contract.

6. If the contract is not terminated due to reasons attributable to Party A, Party A has the right to continue to use the original account number and the electromagnetic records attached to the account after the renewal within the period.

7. At the expiration of the preceding paragraph, if Party A has not processed the renewal, Party B may delete the account and all the data attached to the account, except as otherwise provided by laws and regulations.

Article 11 Notification and handling of illegal use of account numbers and passwords

Notification of illegal use of account and password. When any party discovers that a third party has illegally used Party A’s account, or the security of use has been abnormally damaged, it shall immediately notify the other party. After Party B receives the notification from Party A, or after Party B informs Party A, after Party A confirms the foregoing circumstances, Party B may suspend the use of the account or password of the group, and change the account number or password to Party A. In the case of the preceding paragraph, Party B shall return the stored value deducted by Party A, or compensate the equivalent game expenses, but Party A is not limited to this.

Article 12 Handling methods when electromagnetic records are improperly transferred

If Party A discovers that the account and password have been illegally used, and the game electromagnetic record has been improperly transferred, it shall immediately notify Party B for verification. After Party B verifies that Party A’s personal identity is correct, it shall immediately freeze the group of accounts and temporarily restrict the relevant accounts. Online game users have the right to use this service. Party B shall immediately notify the third party who holds the electromagnetic record mentioned in the preceding paragraph to provide explanations in writing or e-mail from the moment when the right to use the game is temporarily restricted. If the third party does not provide an explanation within seven days of receiving the notification, Party B shall directly reply to the electromagnetic record improperly transferred to Party A. If it is unable to reply, it can adopt other equivalent compensation methods agreed by both parties, and it will be cancelled after the reply. Restrictions on users of relevant online games; but Party B provides free security devices (such as anti-theft cards, phone locks, etc.) and Party A does not use them, Party B may directly reply to Party A the electromagnetic records that have been improperly transferred. The third person holding the electromagnetic record in Paragraph 1 disagrees with the handling of the preceding Paragraph by Party B, and Party B may follow the procedure of reporting the case and deal with it through judicial channels. When Party B restricts Party A’s right to use in accordance with the provisions of Paragraph 1, Party B shall not charge Party A during the restricted period of use. Party A shall bear all legal responsibilities in the event that Party A or other online game users' rights are damaged due to false claims.

Article 13 The retention period, inquiry methods and fees of the game history

Party B shall keep Party A’s personal game history record for a period of 30 days for Party A’s inquiry. Party A can apply for access to Party A’s personal game history in writing, online, or in person at the service center of Party B, and must submit personal information that matches the identity document for verification. The query fee is NT$200. Party A bears the burden. When Party B receives Party A’s inquiry application, it shall provide Party A’s personal game history listed in Item 1, and provide the information within seven days via storage media such as CDs or floppy disks, or by written or email.

Article 14 Electromagnetic records

All electromagnetic records of this game belong to Party B, and Party B shall maintain the integrity of Party A's relevant electromagnetic records. Party A has the right to control the electromagnetic records mentioned in the preceding paragraph. However, it does not include transfer and profit behavior outside the scope of the game's services.

Article 15 Privacy protection

Regarding the protection of personal data, it shall be handled in accordance with the Personal Data Protection Law and relevant laws and regulations. Please refer to the privacy policy for relevant regulations.

Article 16 Information Disclosure

Party B shall provide relevant information about this game on the game website and update it regularly.

Article 17 Connection quality

When Party B plans to suspend all or part of this game service in advance to maintain the system and hardware and software related to the game service, it shall make an announcement on the game website homepage, game login page or purchase page seven days before. However, it is not limited to those who are temporary, urgent or not attributable to the business operator.

Party B shall ensure that its system equipment is free from errors, screen pauses, delays, interruptions or inability to connect. If Party B’s factors are attributable to Party A’s failure to provide Party A’s services, Party B shall refund the game fees or in-game merchandise deducted by Party A during the unavailability period, or waive the equivalent game fees, or defer A Only the time to play the game.

Article 18 System Security and Program Vulnerabilities

Party B shall be responsible for providing this service in accordance with the provisions of this contract, maintaining its own computer system to meet the security that can be reasonably expected by the current technological or professional standards. When the computer system or electromagnetic record is damaged, or the computer system operates abnormally, Party B shall respond as soon as possible after taking reasonable measures. If Party B violates the preceding two provisions and causes damage to Party A, it shall be liable for damages based on Party A’s damages. However, if Party B can prove that it is not at fault, its liability for compensation may be mitigated. When Party B’s computer system is in the second term, Party B shall not charge Party A until it has been repaired and is operating normally. When Party A is damaged due to a loophole in the game program, Party B shall be liable for damages based on Party A’s damage. However, if Party B proves that it has no fault, it may reduce its liability for compensation. Party A may not assist in handling disputes between Party A and a third party due to sharing of accounts and entrusting others to pay for points.

Article 19 Game Management Rules

1. Data transfer: In the event of the merger of our company's game servers, our company has the right to transfer the user's role files to other company's game servers (but does not affect the integrity of Party A's electromagnetic records).

2. In order to regulate the way the game is played, Party B shall establish reasonable and fair game management rules, and Party A shall abide by the game management rules announced by Party B (BEKINGGAME platform management standards). Changes to the game management rules shall be made in accordance with the procedures in Article 22.

3. If the game management rules have one of the following circumstances, the regulations are invalid:

(1). Violation of the provisions of this contract.

(2). Deprive or restrict Party A's contractual rights. However, those that Party B handles in accordance with Article 20 shall not be subject to this limitation.

Article 20 Handling of violations of game management rules

Except as otherwise provided in this contract, if there is factual evidence that Party A violates the game management rules in this game, Party B shall make an announcement on the game website or during the game, and notify Party A via online instant messaging or email. If improvements are not made after Party B’s notification, Party B may restrict Party A’s right to use the game based on the severity of the game in accordance with the game management rules. Party B's right to stop Party A from playing the game in accordance with the game management rules shall not exceed seven days each time. Except for the reasons for the termination of the contract, Party B's disposal of Party A in accordance with the game management rules shall not affect Party A's rights under this contract.

Article 21 Right of Appeal

If Party A is not satisfied with the connection quality, game management, fee billing, and other related service quality provided by Party B, or is dissatisfied with Party B’s disposal in accordance with the game management rules, it may provide services to Party B within seven days from the day after receiving the notice The center may submit a complaint by email or in writing, and Party B shall reply to the result of the settlement within 15 days after receiving the complaint. Party B shall specify the 24-hour complaint service information and email address in the game website or game management rules or service contract.

Article 22 Modification of the contract

When Party B modifies this contract, it shall make an announcement on the homepage of the game website and the login page of the game, and notify Party A in writing or email.

If Party B fails to make announcements and notifications in accordance with the preceding paragraph, the changes to the contract shall be invalid. Party A within 15 days after the arrival of the first notice:

1. If Party A does not express any objection, it shall be deemed that Party A accepts the contents of Party B's contract change.

2. If Party A expresses objection, it shall be deemed as Party A's notice to Party B to terminate this contract.

3. If the game management rules have one of the following circumstances, the regulations are invalid:

(1). Violation of the provisions of this contract.

(2). Deprive or restrict Party A's contractual rights. However, those that Party B handles in accordance with Article 20 shall not be subject to this limitation.

Article 23 Termination of the contract and refund

Party A may notify Party B to terminate this contract at any time.

Upon termination of the contract, Party B shall refund by cash, credit card, money order or registered check within 30 days after deducting 30% of the necessary costs.

Return Party A's unused stored value or game fees.

If Party A has one of the following major circumstances, Party B may terminate this contract immediately after notifying Party A in writing or email:

1. Use any system or tool to maliciously attack or destroy Party B's computer system.

2. Use plug-in programs, virus programs, game program loopholes or other methods that violate fairness and reasonableness to play the game.

3.Any illegal act found by the judicial authority.

4. Purchasing points or in-game goods by means of impersonation, fraud or other hypocrisy.

5. Those who violated the game management rules for the same reason for a certain number of times (not less than three times) and notified improvements but failed to improve.

Party B shall be liable for Party A’s damages when Party B has made an error in the facts found in the preceding paragraph or is unable to provide evidence.

Article 24 Suspension of operations

If Party B stops the operation of this game service and terminates the contract, it shall make an announcement on the official website homepage, game login page or purchase page 30 days before the termination, and notify Party A based on the communication information that Party A has logged in.

If Party B fails to announce and notify during the period mentioned in the preceding paragraph, in addition to refunding Party A’s unused paid purchase points or game fees and not deducting necessary costs, it shall provide other reasonable compensation.

Article 25 Service

Regarding the notice of all matters in this contract, Party A agrees that Party B will be served according to the communication data registered by Party A.

If there is any change to the registered communication information in the preceding paragraph, Party A shall notify Party B immediately. Party B shall serve according to the changed communication data.

After Party B sends a notice based on the communication data registered by Party A, it will arrive at Party A in writing, or if an email enters Party A’s email server, it is presumed that it has been delivered.

If Party B is unable to deliver due to Party A’s intention or negligence, Party B shall not be liable for damages caused by Party A’s failure to deliver.

Article 26 Validity of individual clauses

Any part or all of the invalid clauses of this contract will not affect the validity of other clauses.

Article 27 Governing law and competent court

For the interpretation and application of this contract and related game management rules, and the rights and obligations between Party A and Party B due to the use of this service, both parties agree to use the laws of the Republic of China as the applicable law. If litigation is necessary for events arising from this contract, the parties agree that the Taipei District Court shall be the court of first instance jurisdiction. The provisions of the preceding paragraph shall not exclude the application of Article 47 of the Consumer Protection Law or Article 436-9 of the Civil Procedure Law from the application of the court of jurisdiction for small claims.